Tidebound
In development
A tile-sliding puzzle about moving water between shores. 60 hand-built levels, one continuous soundtrack, and a level editor we keep threatening to finish.
Independent studio · founded 2021
We are two people making quiet puzzle games for phones and tablets. No timers, no ads, no daily rewards — just a problem worth turning over on the bus.
In development
A tile-sliding puzzle about moving water between shores. 60 hand-built levels, one continuous soundtrack, and a level editor we keep threatening to finish.
Released 2023
Our first game: connect lanterns of the same colour without crossing paths. 40k players, mostly on Android, mostly at night — if our analytics are to be believed.
Always running
Half of what we build never ships: level validators, a save-sync service for our own testers, and a small telemetry endpoint we run ourselves.
Occasional notes from the workbench
Bugs, ideas and very specific complaints: hello@ds1xcn.fun. We read everything and answer slowly.